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Jun 28, 2024

Bastions that Level Up Like Characters

 


One of the most fun parts about playing Dungeons & Dragons is leveling up. Before the campaign even starts, many players enjoy looking at their character class and looking forward to later levels when they can use more and more powerful abilities, or mapping out a complex multiclass build to make the most of the levels in more than one class.

Jun 6, 2024

Dubbing Differences: Beauty and the Beast


I found the following notable changes in the Brazilian Portuguese dub of Disney's Beauty and the Beast. Kind of an uninteresting dub. Almost everything is translated word for word and there's not a ton of wordplay.

May 22, 2024

Elfsong of Elturel (from Baldur's Gate: Descent into Avernus)

I recently discovered Suno, an AI that makes music. And it does it surprisingly well! I can't believe we live in a time when you can type some lyrics into an app, choose a style, and then seconds later have a catchy song that no one has ever heard before playing!

I'm currently working on an actual album of my past poetry and other text put to music, which will be out soon. Until then, playing Baldur's Gate 3 gave me the idea to use Suno to make a D&D resource. This is a song that plays in a tavern in the module Baldur's Gate: Descent into Avernus.


The song is sung in Elvish, so I took the time to make another video translated into Sindarin to simulate what non-Elvish speaking player characters might hear. The translation itself was made word by word, so its grammar is probably terrible, and I changed a few words so that they would rhyme. But I think it does its job of sounding mystical well enough. The hard part was making Suno sing the same tune to different words, but I finally got it to work.


Enjoy! And if you're running Baldur's Gate: Descent into Avernus, you should also check out my infernal war machine tokens I made to go with it.

Mar 31, 2024

Po-wan and the Living Kuan-yin

Usually I dedicate this blog to my own works, but the following is a Chinese fairy tale that I enjoyed in my 6th grade literature textbook, but couldn't find anywhere online. I finally found it in an obscure book on Google Books, and copied it down here for the enjoyment of all.

Po-wan and the Living Kuan-yin

retold by Carol Kendall and Yao-Wen Li, minor punctuation edits made

Mar 13, 2024

10 More Magic Items Analyzed with My Crafting System

A few years ago, I aimed to reverse-engineer the crafting system in D&D 5e and find a better formula for balancing custom magic items. I'm really proud of what I came up with, and it was fun to see how several existing magic items in the DMG fit it more or less perfectly. Re-reading that post gave me the urge to look at some more, so let's get started!

I highly recommend you read the original post here before continuing this one, but below is a cheat sheet with the basic formula and guidelines I came up with.

Mar 11, 2024

Not quite what was planned.

 So... Project Month 2024. It came and went. And I didn't get as many projects done as I had planned to.

Feb 5, 2024

Dubbing Differences: Disney's Robin Hood

I found the following notable changes in the Brazilian Portuguese dub of Disney's Robin Hood. I had a lot of déjá vu while writing these down. I must've told my brother about them too or something, but I could've sworn that this was the first Dubbing Differences post I've made. Weird.