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Aug 26, 2013

Corridor Cards Update

While thinking of fun things to customize, I decided to look up how much it would cost to make a deck of custom playing cards. Not only was what I found affordable—it had more creative capabilities than I had thought! Some sites I found even allow you to design the back and front of each individual card. This gave me an idea for something that would definitely be worth putting time into: revamping Corridor completely!
What once looked like this:

Can in the somewhat near future look like this!

I may need to hire my brother to do some of the art on the cards, but I am really enjoying this format. Specifically, keeping the nostalgic "original drawing" icon, but this time on parchment; as well as the colored dots for specificity on whether the skill is a Warrior, Mage, or Rogue skill (I'm also working on implementing a Priest branch). The possibilities are more endless than I thought! What if I were able to convert every card and tile in the game into actual legit board game material?

I have high hopes for this project. Who knows? Corridor might actually be able to be converted into a full-on board game in my household. I wish I had realized earlier how much of my work I could customize!

Aug 22, 2013

The Spider's Doom

Audio mixing is harder than it looks. But sometimes videos just somehow magically fit to the already-recorded music track.

Aug 17, 2013

End of the summer update

Well, now that summer is over and I feel like I've gotten all the computer-game playing and vegging out of my system, hopefully I'll be able to buckle down and work on some projects again. It seems like in the summertime I'm lazier, even though I'm working more than doing homework. I think the intellectual stimulation of school inspires me to work on personal projects more. I just hope I don't get stuck in a permanent rut after I graduate.

Anyway, here's a basic update of some of the things I've been working on:

  • I started editing Alfred and the Cavern of Time for its third copyedit, so one more time through on my part and my cousin's, and it should be almost ready to be "published." When I say published I mean possibly bound into a codex, but at least it'll be "finalized" to the point where I can make an audiobook of it. And later, perhaps into a Graphic Audio book with sound effects and music.
  • I just finished It's a Wonderful Loaf - Part 1, the YTP of It's a Wonderful Life, so that was a lot of fun to work on. I put it on YouTube, but I'm only going to release it to the public's view when Christmas comes. By then I can maybe get the other part (or two) done so they can all be together. That will also give me enough time to see how strong YouTube's copyright laws are. There are thousands of YTPs online, so hopefully mine won't be taken off.
  • I've been really wanting to make a couple of short films, and I have one or two ideas... I'll hopefully be able to put them to use soon. My deal is, if I can just write up a screenplay, the idea comes to life almost immediately. Filming and editing is the easy part. So hopefully I can find time (and motivation) to write up some screenplays. Or at least mess around with a greenscreen or something.
  • A couple of easier projects that are just documents, such as the Corridor Roleplaying Game handbook, should be easy to work on in the near future, so hopefully I can finish those soon.
  • And there's always graphic art that seems to pop up every so often, so I hope to put on some of that soon as well.
That's all I can think of now, so onward to the fall semester!

Aug 7, 2013

Abelhawk the Archmage

This one didn't turn out as good as the other one color-wise, but I liked doing it just the same. This is the fictional character whose name I use in everything, as I best imagine him in my books. Strictly speaking, this drawing is based on his Argaenothruzil incarnation in the present era.