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May 19, 2023

Dubbing Differences: 101 Dalmatians

I found the following notable changes in the Brazilian Portuguese dub of Disney's 101 Dalmatians:

May 18, 2023

May 16, 2023

Dubbing Differences: Pinocchio

I found the following notable changes in the Brazilian Portuguese dub of Disney's Pinocchio:

May 12, 2023

Dubbing Differences: Disney's The Rescuers

I found the following notable changes in the Brazilian Portuguese dub of Disney's The Rescuers:

May 3, 2023

Dubbing Differences: Alice in Wonderland

Since this movie has a ton of English wordplay, I was excited to see what differences it had in Portuguese. I was not disappointed! There are some fascinating changes made:

Apr 26, 2023

A Better Way to Run Chases in D&D 5e

A few years ago, my DM ran a chase for our group during a session, following the rules for chases in the DMG verbatim. It was not fun. We spent the better part of half an hour going through the initiative order, grinding through a mountain of chase complications, while a giant Retriever crashed through the brush trying to catch us and we kept asking the DM in our theater of the mind if there was a place to hide from it. A year later, I played Assassin's Creed: Black Flag, my heart pounding as Edward Kenway sprinted down the street, down alleys, and up and down buildings trying to shake off a group of guards of Havana hot in pursuit, and had a blast.

Then, a month ago, I sat in the theater watching Dungeons & Dragons: Honor Among Thieves as Doric the druid led an intense chase, complete with multiple Wild Shapes, several locations at different elevations, arrows whizzing past her, and even a failed Deception check posing as a guard in a stolen suit of armor! 

I know that roleplaying games have the capability of providing satisfying and triumphant relief at the end of a worthy battle, so there's just got to be a way to capture that same result during and after a fast-paced, exciting chase scene. Let's look over the current mechanics, where they go wrong, and a possible alternate set of rules to make chases in 5e fun.

Feb 22, 2023

MORE D&D Mechanics Inspired by Assassin's Creed Odyssey (Fate of Atlantis)

So it turns out Assassin's Creed: Odyssey, along with its expansion pack Fate of Atlantis, is so big that it deserves a second article on Pretzel Lectern! After putting around 130 hours into a single playthrough of the game, and after spending almost an entire year playing one Assassin's Creed game or another, I've decided to take a month or two break before I play Valhalla. Anyway! This is about the mechanics that you can use in your D&D game, so here we go. Oh yeah, and there are spoilers for the expansion, if that matters to you.