Attack = †, Defense = ♜, Magic = ☆, and Magic Defense = ☯
attack-offensive hybrid class
STATS: ††☯
Motivated by a mysterious
vengeance, the Witch Hunter has trained his entire life to destroy dark magic
in all its forms. The Witch Hunter is skilled in hand-to-hand combat, which he
believes is the bane of all dark wizards, and has come prepared with defensive
magical spells to turn the tide of combat in his favor. Calculating and
superstitious, the Witch Hunter seeks above all else to find the powerful
artifacts the Dungeon holds and use them to sweep the Dungeon of its evil
enchantments forever.
Warder
attack-defensive hybrid class
STATS: †☯☯
The enigmatic Warder was
once one of the stoic guards of the Dungeon, sanctioned by the Master to protect its treasure and destroy intruders. However, the Warder’s conscience
eventually showed him the error of his ways, and he fled the other minions to
join humanity. He has since returned, determined to redeem himself by sweeping
the Dungeon of its inhabitants and using the Master’s own secrets against him
to eventuate his downfall.
balanced warrior class
STATS: †♜☯
In a similar way to the
Paladin, the Monk is lured to the Dungeon’s conquest through a desire to rid it
of the darkness that infests it. However, having less combat training and more
learning in the arts of both defense and magical warding, he comes with a more
cautious attitude. More than perhaps anything, the Monk hopes to find precious stolen
relics in the Dungeon and pry them loose from the creatures’ unholy grasp.
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