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Sep 1, 2022

D&D Mechanics Inspired by Assassin's Creed: Syndicate

Let's keep this Assassin's Creed D&D-content train a-rollin'! (No pun intended, given the nature of the base in Assassin's Creed: Syndicate). I didn't think I'd enjoy Syndicate as much as the others, since for me, the less modern the genre, the better; however, I was pleasantly surprised with how fun it was to grappling-spring-hook my way across Victorian England, free children from child labor factories, and build up a fighting-for-freedom gang to help move along my objectives. And despite the combat being a little cartoony and the carriage chases being more comic relief than anything else, I enjoyed the storyline and, as you'll see below, got even more D&D ideas from playing it:

Aug 9, 2022

D&D Mechanics Inspired by Assassin's Creed: Unity

I am loving this Assassin's Creed train! Every game is different in fun new ways, and it's so fun to know there's a lot more games to play after my current one! Assassin's Creed: Rogue was okay, but it was similar to Black Flag and not as interesting with not a very likeable protagonist, so I ended up rushing through the storyline. Unity has a fresh new approach to combat and mechanics, and some of them are improved versions of new ones Rogue came up with, so it works well to talk about them here. 

May 14, 2022

D&D Mechanics Inspired by Assassin's Creed: Black Flag

I'm about 9 years late to the party, but I am absolutely loving Assassin's Creed: Black Flag. I've realized in the past couple years that pirates is one of my all-time favorite genres, and this game doesn't disappoint in the least. Aside from the epic ship battles and the stealth mechanics, I've noticed that some of the controls and mechanics in the game are really inspiring for use in making certain aspects of Dungeons & Dragons more effective and manageable for DMs and players alike.

Apr 27, 2022

Artifacts of Argaenothruzil 5e

There aren't a lot of magic items established in Argaenothruzil lore, unfortunately, but these are the ones I gleaned from the existing publications I still have access to.

Apr 26, 2022

Devils of Argaenothruzil (Gods part 3)

 

Rauroth

God of Vengeance

Rauroth the Burning One is the god of revenge, fury, lust, and fire. The sun is often called Rauroth's Eye when it is shining particularly hot in the summer or in deserts. He is the patron god of gogs who embrace their fiendish parentage. Rauroth's name is most often invoked as an expletive when in rage, and to lose one's own mind to strong emotions and passions is to worship the Burning One. 

Rauroth is depicted as a red-eyed man engulfed in flames.

Apr 25, 2022

Gods of Argaenothruzil 5e (Part 2)

Bezzoan

God of Honor

Bezzoan Iron-Fists is the god of warmth, courage, and righteous triumph in battle. He is the patron god of sailors, particularly those of the sea kingdom of Vingomir, and the first creator of humans. Mortals pray to Bezzoan to preserve their family lines and to protect their homelands, but he mainly acts through inspiring mortals to help themselves, rather than intervening directly. It gives him pleasure to see weakness become strength and for shivering folks to learn to stand strong and resolute. 

Bezzoan is depicted as a black-bearded man with fists made of wrought iron.

Apr 23, 2022

Gods of Argaenothruzil 5e (Part 1)

Nine Intelligences came into being at the birth of the cosmos, and they worked together to create the world of Argaenothruzil. They all created races of the world, but disputes over the purpose of these "blood-children" led to a division. Half of the planet was corrupted beyond redemption, and three of the Intelligences became Devils while the other six became Gods. All nine deities continue to influence Argaenothruzil and the progress of its history in various ways.