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Jan 31, 2024
Jan 22, 2024
Dubbing Differences: Winnie the Pooh
I found the following notable changes in the Brazilian Portuguese dub of Disney's The Many Adventures of Winnie the Pooh:
Jan 19, 2024
Storytelling Principles I Learned from Avatar: The Last Airbender
Jan 12, 2024
D&D Mechanics Inspired by StarCraft II
Jan 11, 2024
Card Game: Scuttle
I've always loved games that have a high simple/accessible-to-fun ratio, and for a long time I thought it would be amazing if there was a fun, strategic game you could play with a simple deck of regular cards. Eventually, I discovered Cuttle, which checked all the boxes of what I was looking for: Easy to get the materials for, the first combat card game ever, and with interesting mechanics that wouldn't require too much explanation to new players.
Jan 8, 2024
Quick Guide to Making a Fun 5-Stage D&D Boss Battle
I've run quite a few boss battles in D&D 5e since I started playing it several years ago, and almost none of them were very memorable, or even fun. In a few, the boss died very quickly from one or two critical hits (probably a paladin, or maybe a spell attack); and in others, the battle lasted so long we were all exhausted, and the sweetness of the victory suffered from it. I've realized from playing some memorable boss battles in games like Legend of Zelda and Assassin's Creed: Origins that to be fun, a boss battle must have one very important thing: stages.