Random Post

Aug 31, 2020

Heroes of Might and Magic Spells on DMsGuild!

In my free time, I like to adapt magic items and spells from other game franchises to D&D 5e, and the Heroes of Might and Magic series has always been on the top of the list for those. I recently finished, polished up, and published a collection of spells from both Heroes of Might and Magic II and III and put them up for sale on DMsGuild. It was fun to try and adapt the spells into unique and useful spells for a tabletop roleplaying game, and I know I'm definitely going to use some of them in my own campaigns that I run.

My suggested price is $2, but you can get it for free if you want as well. Click here to check out the product!

How do you like my copyright-free cover?


Aug 27, 2020

D&D Mechanics Inspired by Divinity: Original Sin 2

With the recent announcement of development of the game Baldur's Gate III, I found out about Divinity: Original Sin 2, made by the same company. It doesn't take place in the D&D universe like Baldur's Gate will, but its cooperative, turn-based, roleplaying style is very reminiscent of Dungeons & Dragons, and just while playing through the game lately, I've been inspired by some of the game's mechanics that could be useful in a homebrew D&D campaign. I also was able to see existing D&D mechanics in a new light, which may help me be a better Dungeon Master.

Aug 20, 2020

Extended Wild Magic Surge Table

Do you play a Wild Magic Sorcerer in D&D 5e? Do you use the Wild Magic Table for wacky areas in your campaign suffused with magic? Do you think it's lame that the d100 Wild Magic table only has 50 options? Below is an expanded table with (I hope) 50 more effects that are just as wacky, powerful, and dangerous as the original table.

Aug 14, 2020

My D&D Player Characters, to Date

I've mostly been a Dungeon Master when playing D&D over the past three years, by preference as a creative outlet mostly, but also out of necessity since more people like playing than refereeing. But I've still had my share of chances to play in some games, and I thought it'd be fun to showcase these characters and their stories here. The only character I'm not showcasing is my very, very first character I made, who I never got to play, Mungo the Gnome Bard. He has no story, and thus no place in this post.

Aug 13, 2020

Relic Short Story: "Pain-Ball"

I remember writing this story around sixth grade, but I can't for the life of me remember why I wrote it or how I got the subject material. I was never into pinball, though I guess I was into books where the main kid protagonist got sucked into a video game.
It's funny that I made the main character a fictionalized version of myself, complete with my actual brother's name, but my best friend's name is Yoshi Grendel? Really? At least I got to hand it to my sixth-grade self: the similes are pretty silly, but well written. And I for one wish I had kept going with the story.

Aug 9, 2020

Relic Comic: Invasion Aves

My best friend as a teenager, Jason Durfee, gave me the idea for this comic. I planned to make it go even more unnecessarily long, using all kinds of different birds that would have specialties in every aspect of a military regiment, but I think it's probably good it didn't go on much longer.

I think it's funny how it demonstrates my lack of shame of blatantly ripping off existing jokes word for word (Home Alone). It's also funny that I misspelled "aves." "Invasion Avis" would mean "Invasion of the Grandparents," not birds.

Aug 8, 2020

Relic Comic: Pie for the Guy

This is a weird one. Especially with that oddly philosophical border around the edges of the paper. Much like the Head of Osiris one I shared earlier, I seemed to start with some kind of idea and then devolved into just wanting to draw something else entirely but not abandon the drawing. Very admirable, actually, considering all the truly unfinished comics I've made. At least it ends somehow.

Aug 7, 2020

Relic Comic: The Frost Wyvern

I'm not sure why I was so into monks getting interrupted while writing when I drew comics back then. And I wish that the "lighting effects" I talk about at the end showed up better after scanning. The pencilwork is quite admirable.

Aug 6, 2020

Relic Comic: The Tamarisk Tree

I already had this comic uploaded on my computer, but I never put it onto Pretzel Lectern! Funny that this same situation made it into two comics, down to not knowing what the actual tree was called.

Aug 5, 2020

Relic Comic: The Head of Osiris

Clearly this comic was inspired by the PC game Age of Mythology, specifically the 18th level in the campaign, "A Long Way from Home." I called it the "Tree-Who-Must-Not-Be-Named" because I forgot it was called the Tamarisk Tree, and I just thought it was funny.

I like the video game elements scattered throughout, like the damage numbers, health pie charts, and the line chart showing the unit populations. And of course, the fact that I got bored and settled halfway through is hilarious. I think it made it so much funnier than an actual full-length comic! 
Another funny thing is, I'm pretty sure I made another comic about the Tamarisk tree that had some Paper Mario jokes in it... I'll have to look for that one too sometime.

Aug 4, 2020

Repunzel's [sic] Revenge

I stumbled upon a wealth of relics from my childhood and adolescence this week while vacationing at my parents' house! The first I'd like to showcase is this spin on a classic fairy tale I wrote in February 2000. You can learn a lot about my ten-year-old self from reading this story and seeing how I warped the familiar plot and characters, and the word choice I use that just indicated what I thought was funny back then. True to my nature, I hid a couple of Easter eggs from my interests at the time of writing it (Digimon, in this case).

I've preserved the incorrect spelling of "Rapunzel," but otherwise I've fixed the grammar to read better.